MayaSubstanceTutorials

Substance Painter: ID Maps Setup with Maya Tutorial

By April 16, 2019May 3rd, 2019No Comments

A video on a great Maya / Substance Painter workflow to setup your ID maps from Maya and use that for quick and easily updated texturing in Substance. By using the texture baking along with Maya shaders and materials I speed up my work flow to help with a more procedural texturing pipeline for VFX.

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